Under the watchful eye of our resident 3,500+ hour Tarkov expert and Editor-in-Chief Jake Tucker, I managed to get a decent grip of the basic mechanics without too much frustration - even if he hasn’t quite forgiven me for that one time I accidentally shot him in the back in the middle of a firefight.Įven though we had our fair share of memorable matches, the formula never really clicked with me until the game’s most recent update which features a brand-new map geared specifically towards newcomers like me. The only thing that stopped me from ditching the game entirely was the enjoyment of playing with friends. My first priority was to try and get to grips with the sprawling Woods map, but my experience mostly boiled down to catching a last-second glimpse of a heavily armored player crouched in a distant bush before immediately dying of a shot to the head. These systems meant that I didn’t have the best time back when I initially started playing about a month ago. Throw in a very fiddly inventory system, tricky weapon handling, and the need for your character to frequently eat and drink, and it is an awful lot to deal with at first. Sound and positioning is also vitally important and, as a less experienced player, it took a good few hours and a surprising amount of concentration to stop myself from inadvertently revealing my position by accidentally brushing past foliage or stepping on broken glass. Any injury can be lethal too, meaning that you’re highly likely to find yourself bleeding out in a nearby ditch if you sustain a serious wound without immediate access to any healing equipment. Firefights are almost always fast, brutal, and intense, with enemies (or you if you’re not paying attention) going down after just a couple of well-placed hits. The stakes are already high when your entire loadout is on the line but Escape from Tarkov takes things to an even more punishing level than most with its unforgiving commitment to realism.
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